Dev-Log

How to, why, dos, don'ts, discoveries and re-discoveries of my development "journey."

đź“’

Log #5


Title: CerBro

Description:

A model-agnostic AI Agent Wrapper for .Net that helps you write Tools that can be used with different AI models without changing the code.

Date: 23/3/2025

Log #4


Title: Kart AI

Description:

A racing kart AI implementation using Reinforcement Machine Learning with ML-Agents.

Date: 10/1/2025

Log #3


Title: Crossing Detection in Unity

Description:

How do we detect if an object crosses a boundary in Unity? It’s a bit more complicated than you might think.

Date: 19/12/2024

Log #2


Title: Track Generator

Description:

A Track Generator package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.

Date: 9/12/2024

Log #1


Title: Schrödinger’s cat

Description:

A short account of a bug that wasn’t bugging while observed (debugged).

Date: 6/12/2024